Azurium Greatsword

Modifiers
AttributeAmount
Strength+12
Constitution+11

Source

Dropped by 83 creatures, found in 5 loot tables and made by a crafting recipe. Details below.

Dropped by

CreatureQuantityDrop rateLevel
Agama10.01% (1 in 10,000)30
Arcanic Essence 2 variants10.01% (1 in 10,000)26 to 34
Balneus10.01% (1 in 10,000)25
Black Dragon10.01% (1 in 10,000)33
Black Drake10.01% (1 in 10,000)30
Black Knight10.01% (1 in 10,000)32
Bonebeast 2 variants10.01% (1 in 10,000)27
Brutus10.01% (1 in 10,000)25
Demon Tyrant 4 variants10.01% (1 in 10,000)34 to 35
Desert Serpent10.01% (1 in 10,000)33
Drakal, First Watch10.01% (1 in 10,000)32
Drakling 2 variants10.01% (1 in 10,000)28
Show all 83 sources71 more
CreatureQuantityDrop rateLevel
Ebonshade 6 variants10.01% (1 in 10,000)30
Enslaved Imp Worker10.01% (1 in 10,000)34
Feral10.01% (1 in 10,000)28
Fire Harbinger 4 variants10.01% (1 in 10,000)26
Fireslave Imp10.01% (1 in 10,000)34
Frostmender10.01% (1 in 10,000)28
Frostsworn Satyr10.01% (1 in 10,000)32
Ghundar10.01% (1 in 10,000)28
Girdun10.01% (1 in 10,000)25
Goblin 3 variants10.01% (1 in 10,000)28
Gorthron10.01% (1 in 10,000)28
Gravehound 4 variants10.01% (1 in 10,000)29
Greater Air Elemental10.01% (1 in 10,000)25
Greater Earth Elemental10.01% (1 in 10,000)25
Greater Fire Elemental10.01% (1 in 10,000)25
Greater Lightning Elemental10.01% (1 in 10,000)25
Greater Water Elemental10.01% (1 in 10,000)25
Harvest Reaper10.01% (1 in 10,000)34
Hatchling 3 variants10.01% (1 in 10,000)26
Hypnolord10.01% (1 in 10,000)27
Ice Witch10.01% (1 in 10,000)28
Infused Armor 3 variants10.01% (1 in 10,000)30
Infused Brute Armor 3 variants10.01% (1 in 10,000)31
Karynn Elorstar10.01% (1 in 10,000)31
Kobold Fireseer10.01% (1 in 10,000)25
Kobold Pikeman10.01% (1 in 10,000)25
Kresh10.01% (1 in 10,000)29
Leshii 4 variants10.01% (1 in 10,000)34 to 35
Lesser Living Lava10.01% (1 in 10,000)30
Light Manifestation10.01% (1 in 10,000)30
Lona Werinsir10.01% (1 in 10,000)31
Lunarion 4 variants10.01% (1 in 10,000)34 to 35
Mature Bonebeast10.01% (1 in 10,000)27
Meron Irothar10.01% (1 in 10,000)31
Necromagus 2 variants10.01% (1 in 10,000)33
Neztor The Devourer10.01% (1 in 10,000)30
Ogruan10.01% (1 in 10,000)28
Orithak10.01% (1 in 10,000)25
Ork 3 variants10.01% (1 in 10,000)26
Primordial Spirit 4 variants10.01% (1 in 10,000)26 to 35
Ragnvald 2 variants10.01% (1 in 10,000)33
Razek10.01% (1 in 10,000)28
Red Drake10.01% (1 in 10,000)30
Shadow Cultist 2 variants10.01% (1 in 10,000)30
Shadow Manifestation 2 variants10.01% (1 in 10,000)26 to 28
Skeleton Archer10.01% (1 in 10,000)30
Skeleton Archmage10.01% (1 in 10,000)25
Skeleton Ravager10.01% (1 in 10,000)33
Skeleton Sentinel10.01% (1 in 10,000)33
Skeleton Warlock 3 variants10.01% (1 in 10,000)28 to 32
Skeleton Warrior10.01% (1 in 10,000)25
Skirmisher 2 variants10.01% (1 in 10,000)28
Soulreaper 5 variants10.01% (1 in 10,000)30
Succubus of Kathanoz 2 variants10.01% (1 in 10,000)34 to 35
Temple Construct10.01% (1 in 10,000)25
Thrum10.01% (1 in 10,000)28
Treant10.01% (1 in 10,000)26
Treehound10.01% (1 in 10,000)31
Trickster 4 variants10.01% (1 in 10,000)27
Troll 3 variants10.01% (1 in 10,000)30
Umbra10.01% (1 in 10,000)35
Vekiun Raider 2 variants10.01% (1 in 10,000)33
Vilethorn Rebel10.01% (1 in 10,000)30
Warlock of Fury10.01% (1 in 10,000)32
Warlock of Might10.01% (1 in 10,000)32
Warlock of Shielding10.01% (1 in 10,000)32
Warlock of Swiftness 2 variants10.01% (1 in 10,000)32
Wolf Matriarch10.01% (1 in 10,000)28
Xarvok10.01% (1 in 10,000)33
Xavier, The Salvation10.01% (1 in 10,000)33
Young Bonebeast10.01% (1 in 10,000)27

Chance per kill, from the game's loot data: one loot pass on an unscaled map. Party-scaled instances roll the same tables again, so these are floors, never ceilings. A rate marked "at least" is one whose roll count depends on data this wiki does not carry.

Found in

Loot tableQuantityDrop rate
Rare Global Level 25-2710.01% (1 in 10,000)
Rare Global Level 28-2910.01% (1 in 10,000)
Rare Global Level 3010.01% (1 in 10,000)
Rare Global Level 31-3210.01% (1 in 10,000)
Rare Global Level 33-3510.01% (1 in 10,000)

Chance per kill, from the game's loot data: one loot pass on an unscaled map. Party-scaled instances roll the same tables again, so these are floors, never ceilings. A rate marked "at least" is one whose roll count depends on data this wiki does not carry.

Data as of September 7, 2026 (rev cs:1263)

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