This is our Roadmap for the upcoming months, and we couldn't be more excited to share it with you.
For accessibility:
June
July
August
Guilds
Balance and class design patch (ability and scaling tweaks)
30 new class spells, each class will have level 25 + 30 abilities
15 new monster types
Ebonshade
Slimespawn
Soulreaper
Mycoli
Mariscale
18 monster camps, for the new monster types
Intelligence/Wisdom sets for Leatherworking/Tailoring
New materials available from monsters come with unique recipes to bridge gaps in stat distributions across tiers
Alchemy Overhaul (T4 -> T7)
Thistlebrook quests
Server merges
Personal player housing properties unlock
Elemental rift (20-man end game raid unlocks)
Rated PVP season 1 begins (2v2, 3v3 rated arena)
Fishing overhaul
Cooking overhaul
15 new monster camps
Dawnrock and Finville Quests
New fresh servers
200+ new profession recipes
Alchemy
Cooking
Blacksmithing
Leatherworking
Tailoring
Rescaled XP tables from lvl 1-30
Narrowbane and coinfield quests
NPC bounty hunters collecting on players with infamy
We've also looked into creating a Kanban board of sorts, but maintaining it would only take away time from actually fixing issues. Instead, we will more actively update the Known Issues list in our discord server as it reflects what we are working on in addition to the tasks required to achieve the goals of the roadmap.
Let us know in our feedback channels what you think or if there is anything that was missed that should be included.