
Mires of Woe, Improved Terrain Progress & Legendary Weapon Updates
New Patch on Steam
Mac & Linux coming soon
What Mount Should We Add Next?
Send ideas & pics in general!
Mires of Woe:
A new Nature-themed area has been added to the pool of Maps accessible with Astral Keys. Featuring 5 new Monsters:
- Disciple of Narun,
- Barkling,
- Mycanoid,
- Wasp Queen,
- Swamp Troll,
Terrain System Progress:




We've been working hard on the new terrain system, which will lay the foundation to begin transforming the look & feel of Irumesa!
Legendary Weapon Updates:
Clebarius has been hard at work on more legendary items, currently going hard on the Demonic themed weapons!


Miscellaneous:
-Books of Knowledge added as Dungeon repeatable quest rewards
-Campfire duration updated
-SoM fast travel reward now available somewhere in game
-BoC grave from Wraith to Shadow Weaver fixed
-Imbue Mind: Clarity mana cost removed
-T8 Blacksmithing crafts will now support any base type of log
-Void/Radiant Wand/Rod procs fixed
-Bloodthirst/Vampiric effects reworked to correct egregious hps scaling for AoE and highly geared players
-Wand tooltips corrected
-Added failsafe to prevent Silenced targets from casting.
-Equipment can no longer be swapped in combat
-Loot history is now properly recording when looting items with Need/Greed
-Added protection against recursive damage loops from damage being converted too many times
-Warden + Spellblade Imbues were impacted to prevent bugged interaction with coatings
-Max Nameplate distance is now 30 tiles vs. 15 previously.
-Pet spells should always be received even if the pet dies or is resummoned.
-Additional Wisdom now grants half of the mana it used to. This was a bug, as Wis gives more mana regeneration while Int gives more max mana.
-Nameplates will now be hidden when the view of the target is obstructed
-Ctrl+Click to interact setting added.
-Attempted fix to prevent WorldCache mismatch
-Nameplates will now stack/avoid other nameplates again
-Attempted inclusion of Ctrl+Click to add items to trade windows
-Attempted fix to prevent the bank from opening on login
-Party Panel fixes
-Enabling 'White Damage Numbers' will also combine all damage into a single value per enemy.
-Added contrast glow color to targeted hostile nameplate
-Removed Background on central notification (i.e Entered Irumesa)
-Performance improvements
-Fixed a bug where Corrupted Grove mushrooms would lock you in place
-Arcane Wave's Cooldown has been increased from 2 to 5 seconds.
-Arcane Slash Cooldown has been decreased from 5 to 2 seconds.
-Reduced Arcane Slash damage scaling factor.
-Reduced CD of Barlon's Strike for 4 seconds to 3 seconds
-Reduced CD of Barlon's Whirlwind from 6 seconds to 5 seconds.
-Increased the Strength and Constitution scaling of Mantle of Ethersalos
-Decreased scaling of Executioner's Blow
-Removed attack speed bonus of Dragonwrath buff
-Reduced the scaling of Bless: Dragonfire
-Adjusted the mechanics for Pact of Malady: Pact of Malady deals an extra source of spell damage to the target and to nearby targets.
-Imbue Mind Clarity now costs 0 mana.
-Reduced the Wisdom scaling of Flame of Judgement.
-Reduced the Wisdom scaling of Empyrean Brand
-Added zone logic to the golden road to always apply "Paved Road" Status
-Added a system to classify and scale damage for spells in maps
-Fixed an issue where where "A Lunchless Lad" quest was stuck if you did Karotte before Sternbrand's questline
-Doubled the wisdom scaling of Spirit Blast and Lifeburst
-Fixed a bug where Battlecry was not applying to allies
-Added 2 more primordial wolf spirits to the tutorial
-Fixed a bug where the player's tutorial pickaxe was not removed from inventory after tutorial
-Fixed bugs in Simon Horvath's rank up quests that didn't allow players to proceed
-Added Mining rank up quest 3
-Added new hidden repeatable task
See you all in game!
-Team OG