
New Dungeon: Temple of Ethersalos
Patch 3.3.2 is live on Steam
Another New Dungeon Experience brought to you by Dave!
Temple of Ethersalos
*The once serene Temple of Ethersalos, nestled southwest of Edrivine, has fallen into the clutches of darkness. Brutus, a fierce and formidable dragon, alongside his army of lesser dragonkin, has declared humans unworthy of worshipping the Great Dragon Ethersalos. *
Their audacious rebellion must be extinguished - rally your friends, steel your hearts, and put a stop to Brutus and his scaly cohorts!
Suggested Level: 24-25

New Settings
New InfoBar settings have been added to the settings menu to allow you to control whether or not you see:
- Your own or other player infobars
- Status effects above your infobar
Please let us know which other settings options you'd like to see! We can get new things added and intend to reorganize things as much as we can to make it easy to configure things how you like.
Miscellaneous
- The currently distributed Relics have been removed from the game - spells for relics that were equipped prior to this change will be removed soon
- Two new talents added to secret locations
- Note: an additional talent was added a while back that no one has found yet :eyes:
- MonsterDex 3D models have been improved - more models will appear correctly and they should no longer shake violently in frame
- "/unstuck" now works as a method to use the /stuck command
- Open Nearby Corpses range extended to 3.65 distance, from 1.65
- Companions can now be unsummoned regardless of LoS
- Improving rotation sync to other clients to show 360 degrees instead of 45 degree turns
- Ambient sound FX being added in various locations such as Edrivine, Farwood, & more
- Various improvements to reduce significant fps drops due to bugs/errors
- The settings window will no longer scale when dragging the UI scale slider
- Ultrawide & Super Ultrawide support added (Note: objects will still respect the render range of 25 tiles, so the extra space may appear with fog or empty land
- Target's HP bar now gets a subtle red or green glow instead of the target's name
- Bank/Item Slot unit count numbers size normalized
- Vekiun power level corrected
- Seething Brood instance bugs should now be corrected
- Temple of Ethersalos balance tweaks and bugfixes
- Infused, Reinforced, and Fortified Brute armor values normalized
- A bit late for Halloween.... but a spooky new floating light spell will be available with the next update.
- Companion frames should now work correctly but still need a bit of tweaking - we'll polish these up for the next patch
See everyone in game!
-Team OG