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NEW: Monster Hunting Skill

Steam Patch 3.0.2 is now live!
Server has been restarted and patch applied.

New Skill: Monster Hunting :crossed_swords:

Monster Hunters Van and Selene have arrived on Irumesa and are offering players the opportunity to slay monsters and gain Monster Hunting XP! They can be found in two locations: Edrivine and Blackwood

Here's the gist:

  • You'll receive a random kill task based on your level.
  • Gain 25% of earned combat XP as Monster Hunting XP when killing a monster on task.
  • You'll gain currency/points for completing tasks (work in progress)
  • Skip/Extend tasks as desired with points (work in progress)

The total pool is now 25+ available monster tasks with this update.

We're excited to build out this skill and welcome any ideas to improve!

New Mechanic: Multi-Stat Weapon Scaling :sparkles:

We're testing something new with weapons. You will now gain weapon damage with any attribute rather than a single one. If you want to use a mace on an Enchanter, go ahead! A sword on an Assassin? Try it out!

We'll monitor this change and make sure it isn't broken - thanks for testing!

New Music :musical_note:

Has been added to Irumesa - Along The Sacred Path, composed by the incredibly talented Jake Lives. Check it out!

** Additional Notes:**

  • Missing Shadowgrowth resources placed thanks to @jasconine :pray:
  • Slimespawns now have a slightly higher chance to drop Oozeling cores.
  • Slime Pools are now gatherable with Herbalism, however your sickle is useless on the slimy goo...
  • Darklight Pinnacle boss encounter tweaks to help tanks and healers kill within a more reasonable time frame.
  • Axe of the Titan now deals physcial Earth damage.
  • Captain's Log proc rates now increase with higher weapon swing speeds.
  • Duskweave and Mystic bags now have corrected container slots. Thanks @scabbybob
  • Superior, Sovereign, and Majestic Redban and Rinthistle potions now have updated rarity text colors.

See you in game! :heart: